AI Insights · Timothy · April 2023
Top 5 Chibi Games on Android in Chile Q1 2023
In Q1 2023, the top 5 chibi games on Android in Chile showed varied performance in terms of downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
During the first quarter of 2023, the top 5 chibi games on Android in Chile displayed diverse trends in weekly downloads, revenue, and active users. Here is a detailed overview based on Sensor Tower data:
Pou from Zakeh saw a fluctuating trend in weekly downloads, starting at around 18.8K in late December and dipping to approximately 11.3K by the end of January, before recovering to about 14.5K in the last week of March. Weekly revenue for Pou showed a general upward trend, peaking at roughly $250 in mid-February. The game also maintained a strong weekly active user base, peaking at around 653K in the last week of March.
Super Toy 3D by SayGames Ltd experienced a steady download rate, with a noticeable increase from about 13.2K in late December to roughly 14.5K in early January. Weekly revenue remained modest, peaking at $21 in early February. The game’s weekly active users grew from approximately 42.6K in late December to around 48.3K by the end of March.
Moy 7 - Virtual Pet Game from Frojo Apps had a relatively stable performance in terms of downloads, starting at around 3.8K in late December and ending at approximately 2.3K in the last week of March. The game’s weekly revenue peaked at $11 in late December and early January. Moy 7 - Virtual Pet Game’s weekly active users fluctuated around 14K to 18K throughout the quarter.
Fluvsies - A Fluff to Luv by TutoTOONS showed a consistent download rate of around 3.6K to 4.5K during the quarter. Weekly revenue for Fluvsies remained stable, peaking at $28 in mid-January. The game’s weekly active users saw a slight decline from approximately 23.2K in late December to about 19.5K by the end of March.
Catch the Candy: Fun puzzles from HeroCraft Ltd. experienced a peak in downloads in late January with around 4K downloads, before tapering off to approximately 938 by the end of March. The game’s weekly active users followed a similar trend, peaking at about 6.7K in late January and then declining to around 2.5K by the end of March.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.